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Wildstar 2 health bars in combat
Wildstar 2 health bars in combat






Wildstar has the both fortunate but daunting task to try and make you care about its universe. That being said, the Old Republic and other MMOs built on established universes, kept me invested due to the nature of their stories. Even if most of those moves are the same circles or straight lines, the extra obvious nature of the bright red warning lights makes fights rewarding. This means that solo combat, at least up to level 17 doesn't feel like a grind against health bars, but rather a new area means I have to learn what moves the enemies have. Unlike Star Wars the Old Republic, where at some point I could go on autopilot in combat, Wildstar has killed me for failing to respect its system. On one hand the nature of the "telegraph" system forces you to pay attention to your character and positioning much more than other games of this ilk. Having played Wildstar for a fair bit as a mostly solo experience, the game can often feel simultaneously really engaging and super dull. Call me crazy, which I am, but I just really like to jump into a huge universe when its fresh and somewhat raw and watch it evolve around its players. So I love MMOs but rarely do I engage in either end-game content or party experiences. It's so affordable I wasted all my money on it because I wasn't paying attention to what I was spending haha (that was entirely my fault). Unlike Final Fantasy XIV, though, the housing is affordable from the time you are allowed to buy into it (which is level 15) and it doesn't take very long to get your own plot and start customizing it. While it isn't open space housing (like star wars galaxies- which also showed why you cant realistically do that) it's still fun and has a ton of elements of creativity (on par with City of Heroes/Villains base design system) and customization. It has player housing as well which has been lost to MMOs for a while but has been slowly coming back over the last year or two. I don't know what PvP, or end game is like (I haven't done those things), but where I'm at right now- I think Carbine is on to something with this game.Įdit: Oh, almost forgot. I didn't even feel that way about WoW when it came out- I almost quit WoW because even when it first came out the leveling was really dull. I really really like Wildstar, and while I can't speak for future me right now I am not running out of fun things to do. It's really not like other MMOs I've played (and I've played most all MMOs), but it has enough recognizable elements that it isn't difficult to understand for the most part(although cooking is still kind of confusing to me). If I had to relate the game to something I'd say a mix of Ratchet and Clank meets Saints row with Everquest elements. The world is very creative and interesting to explore (with some incentive to do so even), the game play feels frantic enough that it has remained exciting still, the controls feel good, the graphics and animation have been top notch that I've seen (it isn't distracting at least, although I do think the game looks really good), crafting is actually fun, gathering materials has an added element of interest (in that sometimes nodes try to escape or spawn enemies), the writing is fun in a saturday morning cartoon way, the acting is top notch (heard several of my favorite classic voice actors including Jim Cummings and Kath Soucie- just to name two), and the quests feel meaningful.

wildstar 2 health bars in combat wildstar 2 health bars in combat

I've only played it for like.40 hours or something (I'm level 16 or so), but I've had more fun with Wildstar then I've had in an MMO in a long time. I do love the openness and feeling of accomplishment a MMO gives yea, and would like to dive back into one but dont really know if its for me. Seriously, Wow is such a buzz kill for me since they seem cater to people who play that game a ton (which is smart, i know), its hard to even get the story info if your not in a good raiding guild and i just dont have the time or energy for that kind of thing anymore.

wildstar 2 health bars in combat

So basically what im asking as someone who hasn't followed this game at all is if this game is fun from a more casual perspective, and i dont mean that i wont play it a ton, but more or less is there something other then raids and pvp at the end game to keep you busy with suitable rewards besides rep or is everything still locked behind raids?

#Wildstar 2 health bars in combat plus#

Plus WoWs end-game single player stuff sorta sucks, dailys were boring and a grind and even 5 mans started to become a chore for me when they made them a daily. So i played WoW a ton back in the Lich king days and got burned out on the whole raid thing, dont get me wrong its tons of fun but with work and other games id like to play i cant really dedicate myself to those crazy ass raid clans anymore.






Wildstar 2 health bars in combat